Showing posts with label Imagic. Show all posts
Showing posts with label Imagic. Show all posts

Tuesday, September 28, 2010

Atari 2600 Surprise!





No, you haven't skipped ahead a day and arrived on Box Art Wednesday, dear reader. As I stated yesterday I had planned on reviewing Dead Rising 2 after I picked it up at my local Gamestop at midnight. However that was not to be. I arrived at the store to pick up my collector's edition to learn that they were delayed and wouldn't arrive until this afternoon. I did get my copy today though so perhaps I'll write up a quick review for a bonus Box Art Wednesday post.

What you see posted above, rather crookedly, thanks to the scanner here at the vault are Atari 2600 titles I purchased today at my local Vintage Stock...still in box and miraculously still containing their instruction manuals. Good friend and loyal reader, Jon B., spotted these as they came into the store and was kind enough to send me an e-mail.

Jon, we here at the Victory Pellet Vault salute you! Expect one of my best Radium Chimps as a present...just keep it away from small children and pregnant women.

Monday, July 5, 2010

Numb Thumb Hall Of Fame.


Make sure to click the above pictures to make them readable!
Many of you loyal readers have seen my countless posts where I've talked about my longing for the famed and much coveted Activision patches that were offered back in the day for reaching a certain set score, taking a photo of it, and sending it in to await the arrival of said prestigious patch.

I was not aware however that another great game company of the time, Imagic, had their own patch award...not to mention the chance to win t-shirts and jackets. I wish I had because from the scanned magazine page provided by Atari Age above, from the Numb Thumb News back in 1983 I believe I would have been able to secure a Dragonfire patch!

Make sure to check out that last article where Bob Smith is interviewed, he also was the programmer on one of my fave Atari games, Riddle of the Sphinx. Which was way ahead of its time! I wish there was a vast archive for interviews with these programmers of the golden age of video games because I know I cannot be the only gamer who longs for more information on what it was like back in the game making business!



Here In My Heart - Al Martino