Make sure to take the time and read the newspaper articles above after clicking them to enlarge. This is the first in a series from Twin Galaxies that will shine a light on past champions.
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Andy, thank you for sitting down to chat with us, we can’t wait to hear what you’ve been up to. So what started your passion for gaming?
Not to date myself, but I was a youngster when Pong first came out. What can I say? I was a kid who liked to play, and had to be one of the first on my block to get the Atari 2600 after first enjoying the Atari Video Pinball console.
What games were you playing early on?
I played anything I could get my hands on back then. I probably bought every Atari 2600 game there ever was... even chess. I enjoyed any game of reflex and skill... actually thought I was better than anyone at football and soccer. I'd go hang out with friends that had other game systems such as the Fairchild Channel F (which had a game called Dodge It) and other computer systems such as the Apple, or Atari 800. If I recall, there was a game called Pathfinder (perhaps by Gebelli Software) that I enjoyed more for the music than the game itself. I would LOVE to get a copy of that if anyone has connections.
In 1981 you became the international Asteroids Champion through an Atari sponsored competition. Tell us about that experience.
I believe it was 1980, I participated in the Space Invaders competition. I remember not making the Video Etc. team, and being impressed by some of the "heavy hitters" of the day like Steve Marmel and Frankie Cardulla. 1981 came, and I really didn't feel I was any better at this game than Space Invaders. It certainly wasn't an accurate recreation of the arcade version, and I felt that when the game wanted you dead, there was no amount of skill that could prevent this. That being said, I loved a good competition and went with the goal of winning an Asteroids T-shirt.
Still not feeling like a champ, I practiced every day as often as I could. Then I flew to the finals with my parents. I remember one of my competitors, Frank Cretella told me of his “secret” strategy where you keep your ship toward the top left of the screen. Oh, this worked real well if you wanted to DIE. I still spent so much time practicing, and trying to discover any secret to avoid being shot. Atari bussed us around and showed us the town. They told us that we might be interviewed, and to say “whatever we wanted”. The sad thing was that I really loved my Atari, but hanging around with all of those kids and being impressionable, I got the impression that everyone just wanted to say “Asteroids sucks”, and this was perfectly acceptable… but enough on that chapter.
On the final day I opted to skip a free lunch (something I rarely do these days) and practice until the final minute. We were told at the competition that we would play two games (leaving your console after each game), and the scores would be added together to determine the winner. It was Saturday the 14th. (Shortly after this day, I started an unfinished song about my experience entitled “The Day After Bad Luck Day”.) I played as hard as I could. I racked up 75,140 points and then looked around. Nobody else was still playing so I felt pretty confident that I might have the lead. My parents even stood up and applauded. Of course Frank had to run up to me and tell me that his score was higher… that he just racked up his points really quickly. I later found out that this was not true. The second game did not start out so well. I lost 3 of my 4 ships pretty quickly… maybe 15,000 points and another 5,000 before I could earn a free ship. Frank was now standing behind me using my own words against me from an interview. “You said you like pressure”, he taunted. Part of me wanted to turn around and smack him, but instead I toned him out and pressed on. 20,000… 40,000… 55,000. I now had TWO extra ships. Before I knew it, the game was over, and I had 67,770 points. I looked around and again nobody was still playing. However, this time I did not have the highest score… but it was high enough to win the competition. Now if only the prize really was $10,000… I ended up with $5,000 and was a little disappointed.
You endorsed "Phaser Patrol" which was a pack-in with the Atari 2600 add-on "SuperCharger." How did this endorsement come about? Did this endorsement lead to other opportunities?
About a year after the Asteroids competition, I received an unexpected phone call asking me if I’d like to be in a commercial. Being 16, it certainly sounded interesting, but also intimidating and foreign. I had not heard of the “Screen Actor’s Guild”, nor did I quite understand why I might have to pay to join it before I could do anything for just a 30 second commercial. Apparently they had considered the 2nd place winner (Gary Wong) as he lived in
What other games were you playing during your professional gaming career? Were there any others that caught your eye like Asteroids?
I'd play games like
How do you feel about Twin Galaxies and its commitment to the gaming community?
As I mentioned above, I was recently turned on to your site by a former rival. It felt good to hear that people might be interested in story of mine from 27 years ago, especially when it was from someone I barely knew, that could have just as easily told his own story instead. I must say that I’m quite impressed to see such over thirty years of dedication to games (including ones out of my era) and look forward to getting a little more involved.
Have you been involved with Twin Galaxies at any time in your gaming career?
Unfortunately, I hadn’t heard about Twin Galaxies until recently, but better late than never. I’m hoping that after signing some autographs you all will stay in touch and help encourage me to set at least 1 new world record.
Gaming has changed quite a bit since the 80's. How do you feel about the video game industry as it is today?
I really haven’t paid too much attention to the industry since I became a part of the work force and grew out of it, but that doesn’t stop me from having some opinions. I do think it’s neat that one can go out and buy dozens of classic games on one disk or console for next to nothing. Graphics and processor speeds have come a long way and probably one of the best innovations I’ve heard about include potentially using a Wii for physical therapy. Similarly, I could see a game like Dance Dance Revolution giving a shy kid the potential to become more outgoing and “flaunt it” in public. I personally still prefer the old classics for the most part though. Many of today’s games appear to be just newer versions of the old ones. All the blood and guts… never would have predicted what this world would come to. I’m also surprised that there are still so many expensive options for game consoles. I expected game companies to concentrate on PC compatibility and not encourage kids to throw out their current consoles every time a new one would come out. But then again, why would I expect this industry to be different than the text book industry?
What are you up to these days?
I’m a happily married man. Tracy and I had a Star-Spangled wedding on 7/5/2003, where I got to briefly serenade her with some of my talented musician friends. I’m back in the IT field after dabbling in mortgages for 5 years of my career. I have 2 almost grown step-children. Stephen loves the war games such as “Call of Duty”,
Did your public gaming success in the past help prepare you in preparing for your current career?
I would say that my gaming in general is what got me interested in computers. I originally became quite interested in figuring out how to program a video game from scratch, before dabbling in a database course my last semester of
When can we expect an album?
I’ve thought about releasing some music, but can’t say if this will happen. You can find some of my playing on my buddy’s disk: http://cdbaby.com/cd/snothead. His claim to fame was a song called “Each It and I” which received airplay on the Mancow show. In addition, I played a little guitar on the “Surreal Khaos” demo while they were looking for a second guitarist. I also did some great work on a demo for keyboardist Thom Lapp, as well as many leads on Paul Gavras’s “Breeze of Fire” disk. Lastly, I put my song “Nightmares” on a disk called “Kid Antrim Music 2001 Rock Compilation CD” after hearing it may have gotten airplay in
Any chance of any new Andy Breyer gaming world records?
I’m 27 years older now, so I hadn’t thought about it until you asked. My eyesight isn’t what it used to be, but I feel like I should be better at almost anything I’ve tried in the past. Perhaps you should show me what I need to do to and I could give it a whirl. At first glance, I’m not sure about dip-switch settings, but I believe I have tripled the current Asteroids Deluxe records (that’s one feat that will be hard to duplicate), and I have sat at the Time Pilot machine for 8 hours on 1 quarter in the past.
Andy we at Twin Galaxies would like to thank you for your time and we look forward to hopefully talking with you again in the future? Any advice for people who want to jump start a gaming or music career?
If you can land a career by doing what you love… playing… (whether it is music, gaming, bowling, tennis, etc)… more power to you. You’ll stay young if you stay off the stuff. I can tell you that the music industry is tough. The money is not always good, even for some of the bands you’ve heard of. Many artists have to give it up for the security of a day job. Others keep playing for the love of it. People will stab you in the back in that industry. I actually started a tribute band in 1995. We had some pretty decent exposure, and in 2006 were chosen to appear on VH1’s “Surreal Life Season 6” for my second 30 seconds of fame in the “
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2 comments:
Well, damn if this google news hit didn't make me laugh.
:)
- Steve Marmel
We aim to please here at the vault, Steve.
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